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Snapraptors (Saurians)

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Bite: You are proficient with your unarmed strikes, which deal 1d8 slashing damage on a hit.

Natural Armor: While unarmored, your AC is equal to 12 + your Dexterity modifier.

Pounce: If you move at least 15 feet straight toward a creature then hit it with an unarmed strike on the same turn, you may attempt to shove the target prone as a bonus action (see “Shoving a Creature”, page 195 of the Player’s Handbook).

 You can see in dim light within 60 feet of you as if it Darkvision:bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.were

 You Keen Sight and Smell:advantage on Wisdom (Perception) checks that rely on sight or scenthave

 

Amphibiousness: Your movement is not inhibited by calm water obstacles like rivers or lakes,

 

illumination: As a bonus action, you can cause yourself to glow or extinguish your light. While glowing, you shed bright light in a 10-foot radius and dim light for an additional 10 feet. While extinguished, you cast no light.

 

Pack Tactics: As a bonus action you may take advantage of the presence of your allies. You gain Advantage on the next attack roll you make this turn against a creature if at least one of your allies is within 5 feet of the creature and the ally isn’t incapacitated.

(Pygmy and Standard subrace only)

 

A scaly dog: Something about +2 charisma or something for getting out of consequences for your actions.

 

Never Turn Your Back: You get to roll an extra damage dice when attacking from behind. 

 

Creature Type: Natural Beast

Alignment:  Raptors obey the orders

of their Chief or Alpha, which may or may not be

another Raptor. However, any sign of weakness

from an authority figure cannot be tolerated.

Raptors tend to be good.

Languages: You can speak, read, and write in Common, and Saurian.

You can also signal with your bio-luminescence.

Ability Score Increase: +2 Strength, +2 Constitution.

Size: Your size is medium.

Speed: Your base walking speed is 40 ft.

You have a climb speed of 30 ft.

You have a swim speed of 60 ft.

The Snapraptor is a powerful charger for melee classes. Pounce allows you to knock foes prone, making it difficult for foes to escape and granting you Advantage on any successive attacks. ​

Unlike most dinosaurs, Snapraptors have hands which they can use to hold and use items, allowing them to take on other classes that most beasts would find insurmountable.

(Yes you can make a Snapraptor Wizard)

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Pygmy

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Ability Score Increase: +2 Wisdom, +2 Charisma.

Size: Your size is small.

Speed: Your base walking speed is 30 ft.

You have a climb speed of 20 ft.

You have a swim speed of 50 ft.

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Subraces

Monster

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Ability Score Increase: +4 Strength

Size: Your size is large

Speed: Your base walking speed is 50 ft.

You have a climb speed of 40 ft.

You have a swim speed of 70 ft.

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This subrace does not get "Pack Tactics"

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